Native iOS and Android
Apps built in Swift and Kotlin when performance, platform features or device hardware matter, using everything the operating system makes available to you.
Your product, on every screen
We build mobile apps for iOS and Android, from first concept through store release and every version after. Native where performance demands it, cross-platform where one codebase serves both, and always chosen for what your product actually needs.

Apps built in Swift and Kotlin when performance, platform features or device hardware matter, using everything the operating system makes available to you.
Flutter and Kotlin Multiplatform when one codebase should serve both stores, cutting build time and maintenance costs without giving up the native feel.
Apps built against your existing APIs and backends, with offline handling, data syncing and authentication that work the way mobile users expect them to.
Interfaces built for touch and small screens, and for the real conditions people use them in: one hand, poor signal, an older device, a user in a hurry.
App Store and Google Play submissions, review requirements, privacy declarations and release management, handled as part of delivery and not left as your problem.
OS updates, new devices, changing store requirements and ongoing performance tuning, so the app keeps working properly for years after its first release.
The core of our stack: technologies we know deeply and run in production every day.
We contribute ideas, refine plans with you, and share responsibility for the outcome.
We guide your project to success. When something breaks, we fix it; when something can be better, we raise it.
Peer review on every change, automated testing and agreed standards. Ask us how anything was built, and we can show you.
Experienced engineers lead every project, with a team built for your specific work.
Software built to be maintained for years, and client relationships run just as long.
You see progress as it stands: honest status, open communication, no surprises.
With a conversation about your product: who uses it, what it needs to do, where it runs. From there, we suggest a concrete first step, whether that’s design, architecture, or a review of what you already have.
Depends on the scope, and we’ll be upfront about it from the start. A defined product can run on a fixed scope; ongoing product work usually fits a monthly team model. You’ll know the cost structure before we begin.
You do, fully. Code, designs, app store accounts, documentation: everything is yours and stays in your name and your repositories.
Enough to steer the direction while we carry the work. Someone on your side who can make product decisions, regular demos from ours, and honest conversation both ways.
Not necessarily. Cross-platform builds cover both stores from one codebase and suit most products. Native builds pay off when performance or platform features demand it. We advise based on your product and budget, not our preference.
Yes. We first review what exists, honestly evaluate what needs to be done, and propose a path that keeps you running while the new version takes shape.
Here’s what working with Luftborn sounds like from the other side.